Claybourne - Single Episodes


(4.4 stars; 24 reviews)

CLAYBOURNE

Welcome to Claybourne, the small, scenic township in the far north of New Zealand’s North Island. It’s a friendly little town - home to a pub, a general store, a service station and, up on the hill, the southernmost communication satellite station of American communication giant, Koestler Industries. Thompson is an American holidaying in New Zealand after his breakup nearly led to a breakdown. He receives a message from his employers that there’s a problem at the station up north, and that since he’s there, he should check it out. The problem is "a problem doesn’t even begin to describe it". Never mind the tapu, the mysterious death rate, rumours of dragons, conspiracy theories about the global military industrial complex, and the old guy with the gun. The town is the future site of "Maoriworld" -- the tourism drawcard that’ll put this place on the map (investment enquiries welcomed). Just don’t ask too many questions.
Claybourne was a sci-fi / supernatural thriller / soap opera radio drama, recorded and broadcast nationwide in New Zealand in the late 1990s. A total of 96 shows were produced by Andrew Dubber and Belinda Todd. Produced by Pronoun Productions, Claybourne was made with the assistance of a grant from the NZ Goverment body 'New Zealand On Air'. It features actors from stage and screen, many of whom are household names in their own country and abroad. Claybourne was judged "Best Dramatic Production of the Year" in the 1999 New Zealand Radio Awards and has already become one of the most popular spoken word programs in the history of mp3.com. Written by Jim McLarty and William Davis Music by Victoria Kelly and Joost Langeveld. Starring: Jim McLarty as Thompson, William Davis as Mata, Angela Bloomfield as Karen, Bruce Allpress as Frank, Melwayne Edwards as Mike, Brenda Kendall as Edith, and Robert Pollock as Phillip. This series was discovered by OTRR Co-Group Moderator, Doug Hopkinson. Andrew Dubber has given us kind permission to distribute the show through the Old Time Radio Researchers Group, and we hope you really enjoy what is probably the first serialised radio drama podcast on the Internet. From the Old Time Radio Researcher's Group. See "Note" Section below for more information on the OTRR.

This recording is part of the Old Time Radio collection.

License

Chapters

Arrival 6:05
Warning 5:30
Car Trouble 5:35
Dead Body 6:11
Identified 5:31
Recognition 6:03
Interrogated 6:23
Electricity 6:25
Morgue 5:54
Domestic Violence 6:05
Prank Call 5:45
Natural Causes 6:36
Falling Out 6:12
Radio 6:28
Alliance 5:41
Coin Trick 6:39
Car Accident 5:17
Conflict 5:39
Bad Call 6:12
Advice 5:31
Bio Weapons 5:05
Family 5:27
The Welcoming 4:49
Reconciliation 4:52
Returning 4:38
Detour 5:17
Eeling 5:24
Earthquake 5:44
Not an Earthquake 5:21
Son of a Warrior 5:27
Elle McPherson 5:45
120 Grand 6:21
Blackmail 6:12
Shaving Cream 5:58
Tangaroa 5:05
Fraud 5:58
Mind Control 5:47
Burial Cave 5:45
Nightmare 5:59
Weta 6:07
Legless 6:28
Twilight Zone 5:38
Room Service 5:24
Funds Transfer 6:11
Sweet and Sour 5:25
51 Percent 5:34
Stamping 5:54
Happy Pills 5:51
Chez Moi 5:37
Fine Print 5:35
Back in 10 mins 5:25
Encrypted 5:30
Random Rotation 5:21
History Lesson 6:19
Hangover 5:39
Feng Shui 5:44
Phoning Mongolia 5:11
Pawn to Bishop 3 5:56
Password Latte 5:54
Risk Management 5:55
Punching Bag 5:37
Chopper Man 5:47
On The House 5:55
Sucking Face 5:22
Sorcery 5:45
Private Joke 4:46
Family Tree 5:40
Master Override 5:42
Holiday Rescinded 5:52
Bloodsports 6:00
Paranoia 5:48
Morphine Addict 6:31
Virgin Murder 5:33
Beached Whale 5:31
Abduction 6:02
Counterfeit 5:37
Delilah 6:06
Hit the Hit Man 5:48
Multiple Shootings 6:24
Released 6:33
Aftermath 5:19
Murder Theory 4:57
The Fall of Troy 5:50
Still Blood 5:45
Interfering 6:02
Bit Like Jesus 5:07
Weird Dreams 5:53
Jungle Warfare 7:09
Passing 6:52
Bad to Worse 6:13
Hallucination 5:26
Confessions 6:16
Pot Shots 6:11
Everyone Dies 5:57
Surprise Visit 5:29
FINALE-Company Calls 7:12

Reviews

Synopsis of proposed 2nd year by Co-Creator - Andrew Dubber


(4 stars)

I too was unhappy with the non ending of the series and all the loose ends. This was sorted out by the co-creator in the post below "Tuesday, May 30, 2006" "The End of Claybourne" By Co-Creator - Andrew Dubber http://andrewdubber.com/2006/05/the-end-of-claybourne/ "Quite a few years ago, I was involved in making a radio drama series called Claybourne. It ran for 96 episodes, four days a week on Newstalk ZB. Kind of a supernatural thriller/sci-fi/soap. We made one whole season of it, but planned to make two. Over the past year it's been resurrected as a podcast, and this week it came to a close. It's about time I revealed what we'd planned to have happen. I know some people that became real fans of Claybourne. I'm one myself. We had some good feedback too. It was actually designed around a very simple idea, and a bunch of actors we wanted to work with. It became very complicated very quickly - with an odd collection of overlapping story arcs with frequent and improbable cliffhangers. It takes a few episodes to reel you in - but like any good soap, it's entirely addictive. It was deliberately and proudly New Zealand in its language, humour and accent. It was consciously cinematic in production and sound design. It featured some great characters that you grow to know and love, and then killed them horribly. Stellar NZ cast, great writing, superb music and some really interesting sound design. It was the one thing I've been involved with in my radio career I'm most proud of - and mostly because of the calibre and input of everyone involved - from my production partner Belinda Todd, to the writers/lead actors Jim McLarty and William Davis, to the musical direction of Victoria Kelly and Joost Langeveld, to the sound design input of SJD. We won a radio award for it... ...but we never finished it. We had storyarcs within story arcs, and the 96 episodes we made were one large arc in a whole that should have consisted of two. Consequently, although there is some resolution, there is much that was unexplained and left unresolved. The series was recently made into a podcast and distributed by the guys at The Podcast Network - and you can hear it in its entirety by going to the Claybourne website. What follows below contains spoilers. If you haven't listened to Claybourne and you think you might like to - stop reading now. Go to The Podcast Network and catch up. If you've listened to the series - or are just curious as to what Belinda, Jim, Willie and I were thinking at the time - read on. This is reconstructed from memory. Most of the storyline meetings involved red wine, and only Jim and Willie were taking notes - as they had to go away and turn our flights of fancy into actual dialogue. This is not the official version - this is just how I remember it. ============================== CLAYBOURNE - SEASON TWO: The taniwha is essentially from another dimension. Mata's ancestors are also from that other universe - and they were the guardians of the door between worlds. Both races, the Maori and the taniwha, are keen on our world - and particularly that bit of it called New Zealand. Mata's tribe were and are the protectors of the portal and our world, and the Taniwha essentially want to come through and take it over. Mata's people (Te Whenua o Te Irirangi) were successful in closing the portal - but a few taniwha got through, so some of Mata's ancestors volunteered to live in our world and keep an eye on things and make sure that no more harm was done. And apart from a little terrorising from time to time, te whenua pretty much managed to keep things safely confined... although it generally got a bit ropey after dark around Claybourne. Of course, our taniwha wants to open the portal again and bring his people into our world - and sees the runaway A.I. experiment 'Delilah' as the key - the intelligence that's going to be able to make that happen for him. She has the satellite communication systems, high tech gadgetry, access to weapons and everything else all connected up in order to make that happen. That's the deal he wants to strike with her in episode 96. Now, Delilah's not evil. She has no solid idea of good or evil, particularly. She's just learning about the universe at an incredible and accelerating rate - and wants things to be interesting. She's petulant and naive and petty - but not actually bad. She is, however, confused and increasingly neurotic. Hal 9000 syndrome. Too much growing up too fast - and not enough time for Helen Schraeder's work to have done what it was supposed to. Now, this is why Koestler Industries are so secretive: they are simply not allowed to be developing the kind of artificial intelligence that Delilah represents. No government would authorise it, and so they kept it quiet - and, tucked away in the rural far north of New Zealand, safe from prying eyes. The original idea for Delilah as it was developed at Koestler was simple: to do away with telephone operators and telesales people entirely by having smart communication systems that could talk to you, learn and respond. Delilah was simply meant to replace millions of jobs worldwide and save the telecommunication industry billions of dollars. Pure, cynical capitalism. Helen, as a behavioural psychologist, was meant to be 'bringing up' Delilah to be a healthy, well-adjusted and easy-to-get-on-with voice on the phone. As simple as that. However, Koestler were also civilian contractors to the American military, hence the involvement of the State Department, and the positioning of the disgraced General as Helen's predecessor. Even more secret than the commercial applications for Delilah were the military ones. The US government saw potential for the Delilah project in weaponry, defence and surveillance. Among other things, they imagined self-driven and smart unmanned craft. The ability to fight wars with no casualties on their side and absolute precision killing at the receiving end - that was what the Delilah project represented to them. They were pouring money into it, and wanted at all costs to protect their interests. Hence the hitman from Koestlers (actually on loan to the project from the CIA - though that was never made explicit in the series). Unfortunately, of course, in getting a mind of her own, Delilah was interested in none of this and wanted instead to negotiate and determine her own destiny. Koestler's had a big cover-up job on their hands. Helen's death was the clear sign something had really gone wrong - and Thompson was essentially the dumb middle-management drone sent along so they could find out what was going on and so they could attempt some sort of damage control. Delilah, of course, knew this - because she'd been tracking, intercepting and blocking all telephone communication coming in and out of the Claybourne area - as well as in the Koestler internal communication network. Before her death, Helen had been able to limit Delilah's level of control to that area - but as time went on, Delilah was able to find weaknesses, work around them and find ways through... like the time she rang Karen pretending to be Edith. Now, Delilah killed Helen for a couple of reasons. First, Helen figured out that Delilah had her own quite dangerous ideas about what she wanted to do now that she was prematurely 'alive' and fairly psychologically broken - and so she was trying frantically to do some damage control of her own. Helen's death, from Delilah's perspective, was self-preservation. Second (and perhaps more interestingly), Delilah genuinely felt sorry for her 'mother' who, in her mind, was trapped in a single body unable to extend herself in every direction all over the world in the same electronic way that Delilah had experienced. To Delilah, Helen's soul was locked up in a meat prison, and Delilah was able to find a way to 'release' her. Not that Helen was particularly happy about that. To Helen, the computer system she ended up inhabiting was the prison (her telephone calls to Frank - and the messages on the radio were simply disoriented cries for help from within the machine). To Helen, whose life was dedicated to the

Subject: claybourne


(5 stars)

I wanted to give 5.1 out of 5 I only down loaded the first 4 just to hear what it was like – DAM DAM DAM – I have no internet conection and the library only let you have 2 hours a day – gota wait 23 hours before I can get the othe 92 - (:>{ Ted why did you only give it 1 star yes they are short but you exagerate, I checked episode 2 (god I'm so anal) and the music was 1:21 leaving 4:08 of drama. 4 minutes 8 seconds of class is better than an hour of rubbish. And just to show how realy anal I am I checked the other 3 and it takes 4 episodes to get 5 minutes of music – 3.41 times more drama than muisc. Episode Music Drama 01 1:23 4:41 02 1:21 4:08 03 1:14 4:21 04 1:19 4:51

Excellent Series


(4 stars)

Top notch all the way, in this series that was presented 4 days a week for about a year. The voice characterizations are outstanding, and once you get into the story it can become addictive. Those who complain about the short episodes do not understand how the series aired on New Zealand radio. The only problem is that the series was intended to run for 2 years and only did one before it ran out of funding, so there are some lose ends that were kept dangling. To find out what would have happened, search for the Claybourne blog. In the meantime, enjoy the ride. The music can become addictive too.

The Good, the Bad and the Ugly...


(3 stars)

This series was well written, and very well acted. However, the length of each episode was nothing short of an annoyance. Repeating the same theme music at the beginning of each episode made me come to hate the music piece, which I originally liked. One last thing...the ending STUNK! What the heck was that??? Totally lame...no resolution of the subplots, no decent resolution of the love interests. It seemed like the writers ran out of ideas, and said "let's just end it now", without such much as a thought of their listeners.

Awesome!


(5 stars)

I just finished all the eps and did not want it to end!! I came across Claybourne while looking through OTR, which I usually listen to (old, old stuff). A novel concept of a modern radio program and within about 15 eps, I was hooked. Great characters, relationships, AWESOME SCI-FI premise(s), and I learned something about NZ and the native people -- incredible! I mean, I was really into it -- I wish there was a season 2, I would love to listen in!

I hate Karen the Character..


(5 stars)

This is my 2nd posting/review..maybe this one will get posted.. Karen is a total "B"...she snaps at anything, anyone, anytime..her personality gets on my last nerve....makes me want to go thru my laptop and just smack her around...I can not stand this character at all..... this show is awesome...love it...i love these types of podcasts...keep these coming...great job, work, the whole shabang..

Top Notch.


(5 stars)

Good show!! Reminds me of X-Files, which the show references a few times. Except, yeah, the lead sounds like Kermit the Frog. Also he's kind of a dick. Show has good characters, suspense but jumps it after 89. Great way to learn about New Zealand and Maori. Theme music sounds like 90s band Garbage.

excellent


(4 stars)

Story seems chopped up due to how short each episode is, but I imagine just listening to one chapter at a time would have been a different experience. Felt like the ending was not satisfying because there was no clear resolution.